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Project: Eiyuu Senki GOLD

 
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Project: Eiyuu Senki GOLD
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The Gecko
Iron Angel
Warnings:
Posts: 95

Post Project: Eiyuu Senki GOLD Quote
Project: 英雄*戦姫GOLD (Eiyuu*Senki GOLD)

Status: ACTIVE

Project started: 25.10.2015
Last update: 28.10.2015

[Last update details]
- Halfway through settings menu UI.

[Project members]

File analysis:
- The Gecko (ACTIVE)

Translation:
- The Gecko (ACTIVE)

Proofreading:
- IxFa (ACTIVE)


Project goals/ambitions:
Translated UI
Translated Story
Uncensored CGs

Project structure:
- Extracted resources stored in a private Git repository accessible to project members.
- Finished packages stored in a public Git repository accessible to anyone.

Technical details:
- Game font supports latin characters out of the box.
- It is possible to add any amount of additional game event messages as necessary, so translation length limitations are not present.
- Unpacking/re-packing is done by arc_conv tool, courtesy of the talented Russian coder w8m.

Translation installation instructions:
Installer: NOT AVAILABLE YET
Manual installation performed by copying and overwriting the existing repipack (.dat) files in your Eiyuu Senki Gold installation folder.
Please make sure you back up the replaced files beforehand!

Let me know if you want to be involved with this ambitious project and we can go over the technical details.

Comments and questions welcome as well...



Last edited by The Gecko on Thu Oct 29, 2015 12:29 am; edited 7 times in total
Sun Oct 25, 2015 5:01 pm Profile PM
The Gecko
Iron Angel
Warnings:
Posts: 95

Post Quote
Data file structure.

RED - Modification necessary.
GREEN - No further modification necessary.
ORANGE - Folder.
WHITE - Analysis pending.

AUGEvent
|-CG.dat
|-Char.dat
|-Credit.dat
|-Define.dat
|-Effect.dat
|-Face.dat
|-Location.dat
|-Movie.dat
|-Sample.dat
|-Script.dat
|-SE.dat
|-ThumbCG.dat
|-ThumbScene.dat
|-Voice.dat
\-Window.dat

AUGGame
|-Base
| |-Ability.dat
| |-Attribute.dat
| |-Mission.dat
| \-Skill.dat
|-Battle
| |-Back.dat
| |-Medal.dat
| |-Panel.dat
| |-Piece.dat
| |-PieceSub.dat
| |-Stage.dat
| |-State.dat
| |-StateEffect.dat
| |-Unit.dat
| \-UnitSub.dat
|-Country
| |-Flag.dat
| |-Shield.dat
| \-Turn.dat
|-Item
| |-Icon.dat
| |-Image.dat
| |-Large.dat
| |-Middle.dat
| \-Silhouette.dat
|-Map
| |-Kind.dat
| |-Location.dat
| |-Mission.dat
| |-Route.dat
| |-SpotCity.dat
| \-SpotQuest.dat
|-Sound
| |-BGM.dat
| |-VoiceMain.dat
| \-VoiceSub.dat
|-Tech
| |-Effect.dat
| \-Kind.dat
|-Trophy
| \-Icon.dat
|-Unit
| |-Icon.dat
| |-Image.dat
| |-ImagePurge.dat
| |-ImagePurge2.dat
| |-Mission.dat
| \-Voice.dat
|-BattleSet.dat
|-Define.dat
\-Episode.dat

AUGSysGame
|-List
| |-City.dat
| |-Common.dat
| |-Item.dat
| |-Mission.dat
| |-Mix.dat
| |-Power.dat
| |-Shop.dat
| \-Unit.dat
|-Battle.dat
|-BattleEffect.dat
|-BGM.dat
|-Dialog.dat
|-Map.dat
|-Mission.dat
|-ModeSelect.dat
|-Script.dat
|-Spot.dat
\-SystemSE.dat

AUGSysMain
|-Adventure.dat
|-BackLog.dat
|-Config.dat
|-Dialog.dat
|-Gallery.dat
|-GoodBye.dat
|-Menu.dat
|-SaveLoad.dat
|-Script.dat
|-SelectBonus.dat
|-SystemSE.dat
\-Title.dat

System.dat



Last edited by The Gecko on Mon Oct 26, 2015 11:02 pm; edited 5 times in total
Sun Oct 25, 2015 5:18 pm Profile PM
IxFa
Ardent Angel
Warnings:
Posts: 670

Post Quote
Love to see people taking on projects, but I'm not versed in any language suitably besides English.
..All the more reason I'd want this!
I often write, so I could do some amount of proofreading at least.

If nothing else, I want to encourage.


_________________
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We even have a semi-official Discord! The art channel is great and general is active.
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Sun Oct 25, 2015 5:41 pm Profile PM WWW
The Gecko
Iron Angel
Warnings:
Posts: 95

Post Quote
IxFa:
Love to see people taking on projects, but I'm not versed in any language suitably besides English.
..All the more reason I'd want this!
I often write, so I could do some amount of proofreading at least.

If nothing else, I want to encourage.

Nice to see people showing interest in the project already. Razz

I can put you down under proofreading, however I'm still only currently setting up the file repositories and doing some file analysis, so it might take some time until we get to the actual meat of the translation process. Laughing

Sun Oct 25, 2015 6:01 pm Profile PM
IxFa
Ardent Angel
Warnings:
Posts: 670

Post Quote
Let me know when I can help, just private message me about it any time.
Best of luck with your project, I hope it bears fruit!

Minor note for the future:
On most forums, it's recommended you don't quote entire posts. Often if there is only one post preceding you, you don't need to quote at all.
Just a little thing to shave off redundancy and make posts smaller.


_________________
PM me! I can help you with questions regarding LAH, the chatroom, or I can just keep you company. I hope you enjoy LAH!
We even have a semi-official Discord! The art channel is great and general is active.
Check out LAH's Authors! Plenty of stories to browse!
Current project(s):
[LAH needs help!] - [Helping others :)] - [Quest/Scene Scripts] - [Corruption of Champions Loli]
New avatar by EsaiXD!♥
Sun Oct 25, 2015 6:12 pm Profile PM WWW
The Gecko
Iron Angel
Warnings:
Posts: 95

Post Quote
As a lazy bum that I am, I'm starting from the easier parts first.

Today I tackled Adventure.dat in the AUGSysMain folder.

Among the translatable things within this .dat file are only tooltip images for the dialogue event UI buttons.

With this post the Adventure.dat has been turned green in the file structure post, therefore this .dat file is done. Smile

See attached image for a sample on the translated tooltips.

Mon Oct 26, 2015 6:08 pm Profile PM
The Gecko
Iron Angel
Warnings:
Posts: 95

Post Quote
Tackled the backlog screen.

Had to re-draw the menu button, didn't quite get the same result but eh, close enough. Razz

Before and after in the pics.

That's that with the BackLog.dat

Mon Oct 26, 2015 11:01 pm Profile PM
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